Created by Côme Martin, Two Summers is a diceless system in which 1 GM guides 3 – 5 characters on a journey that spans time – first, as a group of teens in the 90s, then again as adults 30 years later. Storytelling and roleplaying are paramount as your group of friends uncovers and solves a mystery in their town.
Other Summers, an extended supplement for Two Summers, expands on the original’s ideas and storytelling possibilities, allowing you to add supernatural elements like time travel and parallel universes, change the setting from country to city or summer to winter, even play in other eras. Other Summers also includes a System Reference Document so you can design your own variants!
- 80 page full-color supplement with an included SRD