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ORBITAL gives us airlocks and control panels, pensive faces looking out into the cosmos, improvised fixes for critical systems, military-sponsored subterfuge, warm embraces in the cold vacuum, frantic struggles in zero-gravity and unknowable ancient technology, asking WHAT DO YOU DO NEXT?

Imagine an all-consuming interstellar war, spread across a vast galaxy and involving trillions of willing and conscripted participants. Then imagine a lone space station, floating in the cosmos, that is somehow set apart from this conflict.

Through significant effort and fortuitous circumstance this place has remained unaffiliated and relatively peaceful, providing a sanctuary for the lovers and thinkers who refuse to side with the two warring powers.

Orbital is a No Dice No Master / Belonging Outside Belong game set on the titular Orbital space station. Reminiscent of science fiction like Star Trek: Deep Space 9, Orbital takes place on the edge of conflict, in a place where a unique melange of misfit and castaways call home. Players create characters and then collaborate to create a space station that their choices will guide and ultimately determine the fate of.

Presented as a lovely risograph printed zine in gold and blue, orbital feels like a treasure to hold in hand: a precious text that offers a feeling of home in a strange place.

  • 28 page A5 risograph printed zine with sewn binding

Additional information


Mousehole Press – Jack Harrison


Sci Fi

RPG Terms

Diceless, GM-Less

RPG Systems

No Dice No Masters

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