Description
We suspect plants are trying to communicate with us.
The Field Agent Handbooks are a series of always-on solo RPG/larps to play when out and about. They’re written as an in-world artefacts from the 1920s, following the suspicions of the Ætherial Corporation’s Observancy Department with instructions to be carried out by their pendulum-dowsing Field Agents.
Field Agent Handbook: 1926 Communication is a solo observe-and-journal notebook game. Love plants? Spending time in nature? Imagining what non-human beings might want to tell us? Congratulations, you’re now an Operative for the Ætherial Corporation’s Observancy Department! Wander the verdant outdoors, be it hiking trail or neighborhood sidewalk, and note the plants you meet. Sketch them, categorize them, and puzzle out what they’re saying. The world of flora is full of information. Listen up!
The Ætherial Corporation is a supernatural investigative organization. In the 1920’s, they produced a series of Guides for their Agents, each covering the year’s most pressing matter of observance. These guides have traveled through time and are now available to us, here, in the present. From sky creatures to time pools, mysteries abound! Chill and surreal, each portable Guide includes full instructions as well as integrated note-taking (play) pages. Part LARP, part journaling RPG, play one or collect them all. All you need is something to write with and a pendulum for dowsing.
- A6-size 76 page saddle-stitched zine, color paper cover with b&w interior
- Requires a pencil and a pendulum (any object on a string)
- Like getting a “good grade” or earning accomplishments? Mail your findings to the Head Office to receive certification and move up in ranks!








